quat_to_hom_mat3d — 将四元数转换为相应的旋转矩阵。
quat_to_hom_mat3d( : : Quaternion : RotationMatrix)
算子 quat_to_hom_mat3d converts a unit quaternion
Quaternion into its corresponding rotation matrix
RotationMatrix。
The RotationMatrix for a quaternion
is given by:
RotationMatrix will only be a valid rotation matrix if
Quaternion is a unit quaternion.
Quaternion (输入控制) quaternion → (real)
旋转四元数。
RotationMatrix (输出控制) hom_mat3d → (real)
Rotation matrix.
axis_angle_to_quat,
quat_compose
axis_angle_to_quat,
quat_rotate_point_3d,
quat_to_pose,
quat_normalize,
quat_conjugate,
quat_interpolate
基础