hom_mat3d_rotate_local T_hom_mat3d_rotate_local HomMat3dRotateLocal HomMat3dRotateLocal hom_mat3d_rotate_local (算子)
名称
hom_mat3d_rotate_local T_hom_mat3d_rotate_local HomMat3dRotateLocal HomMat3dRotateLocal hom_mat3d_rotate_local — 向齐次三维变换矩阵添加旋转。
签名
def hom_mat3d_rotate_local (hom_mat_3d : Sequence[float], phi : Union[float, int], axis : MaybeSequence[Union[str, float, int]]) -> Sequence[float]
描述
hom_mat3d_rotate_local hom_mat3d_rotate_local HomMat3dRotateLocal HomMat3dRotateLocal HomMat3dRotateLocal hom_mat3d_rotate_local adds a rotation by the angle Phi Phi Phi Phi phi phi
around the axis passed in the parameter Axis Axis Axis Axis axis axis to the homogeneous 3D
transformation matrix HomMat3D HomMat3D HomMat3D HomMat3D homMat3D hom_mat_3d and returns the resulting matrix in
HomMat3DRotate HomMat3DRotate HomMat3DRotate HomMat3DRotate homMat3DRotate hom_mat_3drotate . The axis can be specified by passing the strings
'x', 'y', or 'z', or by passing a vector [x,y,z] as a tuple.
The rotation is described by a 3×3 rotation matrix
R. In contrast to hom_mat3d_rotate hom_mat3d_rotate HomMat3dRotate HomMat3dRotate HomMat3dRotate hom_mat3d_rotate , it
is performed relative to the local coordinate system, i.e., the coordinate
system described by HomMat3D HomMat3D HomMat3D HomMat3D homMat3D hom_mat_3d ; this corresponds to the following
chain of transformation matrices:
Axis Axis Axis Axis axis axis = 'x' "x" "x" "x" "x" "x" :
Axis Axis Axis Axis axis axis = 'y' "y" "y" "y" "y" "y" :
Axis Axis Axis Axis axis axis = 'z' "z" "z" "z" "z" "z" :
The fixed point of the transformation is the origin of the local
coordinate system, i.e., this point remains unchanged when
transformed using HomMat3DRotate HomMat3DRotate HomMat3DRotate HomMat3DRotate homMat3DRotate hom_mat_3drotate 。
注意
Note that homogeneous matrices are stored row-by-row as a tuple;
the last row is usually not stored because it is identical for all
homogeneous matrices that describe an affine transformation. For example,
the homogeneous matrix
is stored as the tuple [ra, rb, rc, td, re, rf, rg, th, ri, rj, rk, tl].
However, it is also possible to process full 4×4 matrices,
which represent a projective 4D transformation.
执行信息
多线程类型:可重入(与非独占算子并行运行)。
多线程作用域:全局(可从任何线程调用)。
未采用并行化处理。
参数
HomMat3D HomMat3D HomMat3D HomMat3D homMat3D hom_mat_3d (输入控制) hom_mat3d → HHomMat3D , HTuple Sequence[float] HTuple Htuple (real) (double ) (double ) (double )
输入变换矩阵。
Phi Phi Phi Phi phi phi (输入控制) angle.rad → HTuple Union[float, int] HTuple Htuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)
Rotation angle.
默认值:
0.78
建议值:
0.1, 0.2, 0.3, 0.4, 0.78, 1.57, 3.14
值范围:
0
≤
Phi
Phi
Phi
Phi
phi
phi
≤
6.28318530718
Axis Axis Axis Axis axis axis (输入控制) string(-array) → HTuple MaybeSequence[Union[str, float, int]] HTuple Htuple (string / real / integer) (string / double / int / long) (HString / double / Hlong) (char* / double / Hlong)
Axis, to be rotated around.
默认值:
'x'
"x"
"x"
"x"
"x"
"x"
建议值:
'x' "x" "x" "x" "x" "x" , 'y' "y" "y" "y" "y" "y" , 'z' "z" "z" "z" "z" "z"
HomMat3DRotate HomMat3DRotate HomMat3DRotate HomMat3DRotate homMat3DRotate hom_mat_3drotate (输出控制) hom_mat3d → HHomMat3D , HTuple Sequence[float] HTuple Htuple (real) (double ) (double ) (double )
Output transformation matrix.
结果
如果参数有效,算子
hom_mat3d_rotate_local hom_mat3d_rotate_local HomMat3dRotateLocal HomMat3dRotateLocal HomMat3dRotateLocal hom_mat3d_rotate_local 返回 2 ( H_MSG_TRUE )。如有必要,则抛出异常。
可能的前趋
hom_mat3d_identity hom_mat3d_identity HomMat3dIdentity HomMat3dIdentity HomMat3dIdentity hom_mat3d_identity ,
hom_mat3d_translate_local hom_mat3d_translate_local HomMat3dTranslateLocal HomMat3dTranslateLocal HomMat3dTranslateLocal hom_mat3d_translate_local ,
hom_mat3d_scale_local hom_mat3d_scale_local HomMat3dScaleLocal HomMat3dScaleLocal HomMat3dScaleLocal hom_mat3d_scale_local ,
hom_mat3d_rotate_local hom_mat3d_rotate_local HomMat3dRotateLocal HomMat3dRotateLocal HomMat3dRotateLocal hom_mat3d_rotate_local
可能的后继
hom_mat3d_translate_local hom_mat3d_translate_local HomMat3dTranslateLocal HomMat3dTranslateLocal HomMat3dTranslateLocal hom_mat3d_translate_local ,
hom_mat3d_scale_local hom_mat3d_scale_local HomMat3dScaleLocal HomMat3dScaleLocal HomMat3dScaleLocal hom_mat3d_scale_local ,
hom_mat3d_rotate_local hom_mat3d_rotate_local HomMat3dRotateLocal HomMat3dRotateLocal HomMat3dRotateLocal hom_mat3d_rotate_local
另见
hom_mat3d_invert hom_mat3d_invert HomMat3dInvert HomMat3dInvert HomMat3dInvert hom_mat3d_invert ,
hom_mat3d_identity hom_mat3d_identity HomMat3dIdentity HomMat3dIdentity HomMat3dIdentity hom_mat3d_identity ,
hom_mat3d_rotate hom_mat3d_rotate HomMat3dRotate HomMat3dRotate HomMat3dRotate hom_mat3d_rotate ,
pose_to_hom_mat3d pose_to_hom_mat3d PoseToHomMat3d PoseToHomMat3d PoseToHomMat3d pose_to_hom_mat3d ,
hom_mat3d_to_pose hom_mat3d_to_pose HomMat3dToPose HomMat3dToPose HomMat3dToPose hom_mat3d_to_pose ,
hom_mat3d_compose hom_mat3d_compose HomMat3dCompose HomMat3dCompose HomMat3dCompose hom_mat3d_compose
模块
基础