hom_mat2d_translate_localT_hom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local (算子)

名称

hom_mat2d_translate_localT_hom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local — 将平移添加到齐次二维变换矩阵中。

签名

hom_mat2d_translate_local( : : HomMat2D, Tx, Ty : HomMat2DTranslate)

Herror T_hom_mat2d_translate_local(const Htuple HomMat2D, const Htuple Tx, const Htuple Ty, Htuple* HomMat2DTranslate)

void HomMat2dTranslateLocal(const HTuple& HomMat2D, const HTuple& Tx, const HTuple& Ty, HTuple* HomMat2DTranslate)

HHomMat2D HHomMat2D::HomMat2dTranslateLocal(const HTuple& Tx, const HTuple& Ty) const

HHomMat2D HHomMat2D::HomMat2dTranslateLocal(double Tx, double Ty) const

static void HOperatorSet.HomMat2dTranslateLocal(HTuple homMat2D, HTuple tx, HTuple ty, out HTuple homMat2DTranslate)

HHomMat2D HHomMat2D.HomMat2dTranslateLocal(HTuple tx, HTuple ty)

HHomMat2D HHomMat2D.HomMat2dTranslateLocal(double tx, double ty)

def hom_mat2d_translate_local(hom_mat_2d: Sequence[float], tx: Union[float, int], ty: Union[float, int]) -> Sequence[float]

描述

hom_mat2d_translate_localhom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local adds a translation by the vector t = (TxTxTxTxtxtx,TyTyTyTytyty) to the homogeneous 2D transformation matrix HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d and returns the resulting matrix in HomMat2DTranslateHomMat2DTranslateHomMat2DTranslateHomMat2DTranslatehomMat2DTranslatehom_mat_2dtranslate. In contrast to hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, the translation is performed relative to the local coordinate system, i.e., the coordinate system described by HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d; this corresponds to the following chain of transformation matrices:

注意

It should be noted that homogeneous transformation matrices refer to a general right-handed mathematical coordinate system. If a homogeneous transformation matrix is used to transform images, regions, XLD contours, or any other data that has been extracted from images, the row coordinates of the transformation must be passed in the x coordinates, while the column coordinates must be passed in the y coordinates. Consequently, the order of passing row and column coordinates follows the usual order (RowRowRowRowrowrow,ColumnColumnColumnColumncolumncolumn). This convention is essential to obtain a right-handed coordinate system for the transformation of iconic data, and consequently to ensure in particular that rotations are performed in the correct mathematical direction.

Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix is stored as the tuple [ra, rb, tc, rd, re, tf]. However, it is also possible to process full 3×3 matrices, which represent a projective 2D transformation.

执行信息

参数

HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d (输入控制)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

输入变换矩阵。

TxTxTxTxtxtx (输入控制)  point.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the x-axis.

默认值: 64

建议值: 0, 16, 32, 64, 128, 256, 512, 1024

TyTyTyTytyty (输入控制)  point.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the y-axis.

默认值: 64

建议值: 0, 16, 32, 64, 128, 256, 512, 1024

HomMat2DTranslateHomMat2DTranslateHomMat2DTranslateHomMat2DTranslatehomMat2DTranslatehom_mat_2dtranslate (输出控制)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Output transformation matrix.

结果

如果参数有效,算子 hom_mat2d_translate_localhom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local 返回 2 ( H_MSG_TRUE )。如有必要,则抛出异常。

可能的前趋

hom_mat2d_identityhom_mat2d_identityHomMat2dIdentityHomMat2dIdentityHomMat2dIdentityhom_mat2d_identity, hom_mat2d_translate_localhom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local, hom_mat2d_scale_localhom_mat2d_scale_localHomMat2dScaleLocalHomMat2dScaleLocalHomMat2dScaleLocalhom_mat2d_scale_local, hom_mat2d_rotate_localhom_mat2d_rotate_localHomMat2dRotateLocalHomMat2dRotateLocalHomMat2dRotateLocalhom_mat2d_rotate_local, hom_mat2d_slant_localhom_mat2d_slant_localHomMat2dSlantLocalHomMat2dSlantLocalHomMat2dSlantLocalhom_mat2d_slant_local, hom_mat2d_reflect_localhom_mat2d_reflect_localHomMat2dReflectLocalHomMat2dReflectLocalHomMat2dReflectLocalhom_mat2d_reflect_local

可能的后继

hom_mat2d_translate_localhom_mat2d_translate_localHomMat2dTranslateLocalHomMat2dTranslateLocalHomMat2dTranslateLocalhom_mat2d_translate_local, hom_mat2d_scale_localhom_mat2d_scale_localHomMat2dScaleLocalHomMat2dScaleLocalHomMat2dScaleLocalhom_mat2d_scale_local, hom_mat2d_rotate_localhom_mat2d_rotate_localHomMat2dRotateLocalHomMat2dRotateLocalHomMat2dRotateLocalhom_mat2d_rotate_local, hom_mat2d_slant_localhom_mat2d_slant_localHomMat2dSlantLocalHomMat2dSlantLocalHomMat2dSlantLocalhom_mat2d_slant_local, hom_mat2d_reflect_localhom_mat2d_reflect_localHomMat2dReflectLocalHomMat2dReflectLocalHomMat2dReflectLocalhom_mat2d_reflect_local

另见

hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate

模块

基础