hom_mat2d_slantT_hom_mat2d_slantHomMat2dSlantHomMat2dSlanthom_mat2d_slant (算子)

名称

hom_mat2d_slantT_hom_mat2d_slantHomMat2dSlantHomMat2dSlanthom_mat2d_slant — 向齐次二维变换矩阵添加倾斜。

签名

hom_mat2d_slant( : : HomMat2D, Theta, Axis, Px, Py : HomMat2DSlant)

Herror T_hom_mat2d_slant(const Htuple HomMat2D, const Htuple Theta, const Htuple Axis, const Htuple Px, const Htuple Py, Htuple* HomMat2DSlant)

void HomMat2dSlant(const HTuple& HomMat2D, const HTuple& Theta, const HTuple& Axis, const HTuple& Px, const HTuple& Py, HTuple* HomMat2DSlant)

HHomMat2D HHomMat2D::HomMat2dSlant(const HTuple& Theta, const HString& Axis, const HTuple& Px, const HTuple& Py) const

HHomMat2D HHomMat2D::HomMat2dSlant(double Theta, const HString& Axis, double Px, double Py) const

HHomMat2D HHomMat2D::HomMat2dSlant(double Theta, const char* Axis, double Px, double Py) const

HHomMat2D HHomMat2D::HomMat2dSlant(double Theta, const wchar_t* Axis, double Px, double Py) const   ( Windows only)

static void HOperatorSet.HomMat2dSlant(HTuple homMat2D, HTuple theta, HTuple axis, HTuple px, HTuple py, out HTuple homMat2DSlant)

HHomMat2D HHomMat2D.HomMat2dSlant(HTuple theta, string axis, HTuple px, HTuple py)

HHomMat2D HHomMat2D.HomMat2dSlant(double theta, string axis, double px, double py)

def hom_mat2d_slant(hom_mat_2d: Sequence[float], theta: Union[float, int], axis: str, px: Union[float, int], py: Union[float, int]) -> Sequence[float]

描述

hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlantHomMat2dSlanthom_mat2d_slant adds a slant by the angle ThetaThetaThetaThetathetatheta to the homogeneous 2D transformation matrix HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d and returns the resulting matrix in HomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlanthomMat2DSlanthom_mat_2dslant. A slant is an affine transformation in which one coordinate axis remains fixed, while the other coordinate axis is rotated counterclockwise by an angle ThetaThetaThetaThetathetatheta. The parameter AxisAxisAxisAxisaxisaxis determines which coordinate axis is slanted. For AxisAxisAxisAxisaxisaxis = 'x'"x""x""x""x""x", the x-axis is slanted and the y-axis remains fixed, while for AxisAxisAxisAxisaxisaxis = 'y'"y""y""y""y""y" the y-axis is slanted and the x-axis remains fixed. The slanting is performed relative to the global (i.e., fixed) coordinate system; this corresponds to the following chains of transformation matrices:

The point (PxPxPxPxpxpx,PyPyPyPypypy) is the fixed point of the transformation, i.e., this point remains unchanged when transformed using HomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlanthomMat2DSlanthom_mat_2dslant. To obtain this behavior, first a translation is added to the input transformation matrix that moves the fixed point onto the origin of the global coordinate system. Then, the slant is added, and finally a translation that moves the fixed point back to its original position. This corresponds to the following chain of transformations for AxisAxisAxisAxisaxisaxis = 'x'"x""x""x""x""x"

To perform the transformation in the local coordinate system, i.e., the one described by HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d, use hom_mat2d_slant_localhom_mat2d_slant_localHomMat2dSlantLocalHomMat2dSlantLocalHomMat2dSlantLocalhom_mat2d_slant_local

注意

It should be noted that homogeneous transformation matrices refer to a general right-handed mathematical coordinate system. If a homogeneous transformation matrix is used to transform images, regions, XLD contours, or any other data that has been extracted from images, the row coordinates of the transformation must be passed in the x coordinates, while the column coordinates must be passed in the y coordinates. Consequently, the order of passing row and column coordinates follows the usual order (RowRowRowRowrowrow,ColumnColumnColumnColumncolumncolumn). This convention is essential to obtain a right-handed coordinate system for the transformation of iconic data, and consequently to ensure in particular that rotations are performed in the correct mathematical direction.

Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix is stored as the tuple [ra, rb, tc, rd, re, tf]. However, it is also possible to process full 3×3 matrices, which represent a projective 2D transformation.

执行信息

参数

HomMat2DHomMat2DHomMat2DHomMat2DhomMat2Dhom_mat_2d (输入控制)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

输入变换矩阵。

ThetaThetaThetaThetathetatheta (输入控制)  angle.rad HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Slant angle.

默认值: 0.78

建议值: 0.1, 0.2, 0.3, 0.4, 0.78, 1.57, 3.14

值范围: 0 ≤ Theta Theta Theta Theta theta theta ≤ 6.28318530718

AxisAxisAxisAxisaxisaxis (输入控制)  string HTuplestrHTupleHtuple (string) (string) (HString) (char*)

Coordinate axis that is slanted.

默认值: 'x' "x" "x" "x" "x" "x"

值列表: 'x'"x""x""x""x""x", 'y'"y""y""y""y""y"

PxPxPxPxpxpx (输入控制)  point.x HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Fixed point of the transformation (x coordinate).

默认值: 0

建议值: 0, 16, 32, 64, 128, 256, 512, 1024

PyPyPyPypypy (输入控制)  point.y HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Fixed point of the transformation (y coordinate).

默认值: 0

建议值: 0, 16, 32, 64, 128, 256, 512, 1024

HomMat2DSlantHomMat2DSlantHomMat2DSlantHomMat2DSlanthomMat2DSlanthom_mat_2dslant (输出控制)  hom_mat2d HHomMat2D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Output transformation matrix.

结果

如果参数有效,算子 hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlantHomMat2dSlanthom_mat2d_slant 返回 2 ( H_MSG_TRUE )。如有必要,则抛出异常。

可能的前趋

hom_mat2d_identityhom_mat2d_identityHomMat2dIdentityHomMat2dIdentityHomMat2dIdentityhom_mat2d_identity, hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, hom_mat2d_scalehom_mat2d_scaleHomMat2dScaleHomMat2dScaleHomMat2dScalehom_mat2d_scale, hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotateHomMat2dRotatehom_mat2d_rotate, hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlantHomMat2dSlanthom_mat2d_slant, hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect

可能的后继

hom_mat2d_translatehom_mat2d_translateHomMat2dTranslateHomMat2dTranslateHomMat2dTranslatehom_mat2d_translate, hom_mat2d_scalehom_mat2d_scaleHomMat2dScaleHomMat2dScaleHomMat2dScalehom_mat2d_scale, hom_mat2d_rotatehom_mat2d_rotateHomMat2dRotateHomMat2dRotateHomMat2dRotatehom_mat2d_rotate, hom_mat2d_slanthom_mat2d_slantHomMat2dSlantHomMat2dSlantHomMat2dSlanthom_mat2d_slant, hom_mat2d_reflecthom_mat2d_reflectHomMat2dReflectHomMat2dReflectHomMat2dReflecthom_mat2d_reflect

另见

hom_mat2d_slant_localhom_mat2d_slant_localHomMat2dSlantLocalHomMat2dSlantLocalHomMat2dSlantLocalhom_mat2d_slant_local

模块

基础