local_minlocal_minLocalMinLocalMinlocal_min (算子)
名称
local_minlocal_minLocalMinLocalMinlocal_min — 检测图像中的所有局部最小值。
签名
def local_min(image: HObject) -> HObject
描述
local_minlocal_minLocalMinLocalMinLocalMinlocal_min extracts all points from ImageImageImageImageimageimage having a gray
value smaller than the gray value of all its neighbors and returns them in
LocalMinimaLocalMinimaLocalMinimaLocalMinimalocalMinimalocal_minima. The neighborhood used can be set by
set_system(::'neighborhood',<4/8>)set_system("neighborhood",<4/8>)SetSystem("neighborhood",<4/8>)SetSystem("neighborhood",<4/8>)SetSystem("neighborhood",<4/8>)set_system("neighborhood",<4/8>)。
执行信息
- 多线程类型:可重入(与非独占算子并行运行)。
- 多线程作用域:全局(可从任何线程调用)。
- 在元组级别上自动并行化。
参数
ImageImageImageImageimageimage (输入对象) singlechannelimage(-array) → objectHImageHObjectHImageHobject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real)
Image to be processed.
LocalMinimaLocalMinimaLocalMinimaLocalMinimalocalMinimalocal_minima (输出对象) region(-array) → objectHRegionHObjectHRegionHobject *
Extracted local minima as regions.
元素数量:
LocalMinima == Image
示例 (C++ (HALCON 5.0-10.0))
#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"
using namespace Halcon;
int main (int argc, char *argv[])
{
if (argc != 2)
{
cout << "Usage : " << argv[0] << " <name of image>" << endl;
return (-1);
}
HImage image (argv[1]);
HWindow win;
image.Display (win);
HImage cres = image.CornerResponse (5, 0.04);
HRegionArray mins = cres.LocalMin ();
win.SetColored (12);
mins.Display (win);
win.Click ();
return (0);
}
示例(C)
read_image(&Image,"fabrik");
corner_responce(Image,&CornerResp,5,0.04);
local_min(CornerResp,&Minima);
set_colored(WindowHandle,12);
disp_region(Minima,WindowHandle);
T_get_region_points(Minima,&Row,&Col);
示例 (C++ (HALCON 5.0-10.0))
#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"
using namespace Halcon;
int main (int argc, char *argv[])
{
if (argc != 2)
{
cout << "Usage : " << argv[0] << " <name of image>" << endl;
return (-1);
}
HImage image (argv[1]);
HWindow win;
image.Display (win);
HImage cres = image.CornerResponse (5, 0.04);
HRegionArray mins = cres.LocalMin ();
win.SetColored (12);
mins.Display (win);
win.Click ();
return (0);
}
示例 (C++ (HALCON 5.0-10.0))
#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"
using namespace Halcon;
int main (int argc, char *argv[])
{
if (argc != 2)
{
cout << "Usage : " << argv[0] << " <name of image>" << endl;
return (-1);
}
HImage image (argv[1]);
HWindow win;
image.Display (win);
HImage cres = image.CornerResponse (5, 0.04);
HRegionArray mins = cres.LocalMin ();
win.SetColored (12);
mins.Display (win);
win.Click ();
return (0);
}
示例 (C++ (HALCON 5.0-10.0))
#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std;
#endif
#include "HalconCpp.h"
using namespace Halcon;
int main (int argc, char *argv[])
{
if (argc != 2)
{
cout << "Usage : " << argv[0] << " <name of image>" << endl;
return (-1);
}
HImage image (argv[1]);
HWindow win;
image.Display (win);
HImage cres = image.CornerResponse (5, 0.04);
HRegionArray mins = cres.LocalMin ();
win.SetColored (12);
mins.Display (win);
win.Click ();
return (0);
}
可能的前趋
binomial_filterbinomial_filterBinomialFilterBinomialFilterBinomialFilterbinomial_filter,
gauss_filtergauss_filterGaussFilterGaussFilterGaussFiltergauss_filter,
smooth_imagesmooth_imageSmoothImageSmoothImageSmoothImagesmooth_image
可能的后继
get_region_pointsget_region_pointsGetRegionPointsGetRegionPointsGetRegionPointsget_region_points,
connectionconnectionConnectionConnectionConnectionconnection
替代
gray_skeletongray_skeletonGraySkeletonGraySkeletonGraySkeletongray_skeleton,
lowlandslowlandsLowlandsLowlandsLowlandslowlands,
lowlands_centerlowlands_centerLowlandsCenterLowlandsCenterLowlandsCenterlowlands_center
另见
monotonymonotonyMonotonyMonotonyMonotonymonotony,
topographic_sketchtopographic_sketchTopographicSketchTopographicSketchTopographicSketchtopographic_sketch,
corner_responsecorner_responseCornerResponseCornerResponseCornerResponsecorner_response,
texture_lawstexture_lawsTextureLawsTextureLawsTextureLawstexture_laws
模块
基础