erosion_golay erosion_golay ErosionGolay ErosionGolay erosion_golay (算子)
名称
erosion_golay erosion_golay ErosionGolay ErosionGolay erosion_golay — 用戈莱字母表中的元素腐蚀一个区域。
警告
erosion_golay erosion_golay ErosionGolay ErosionGolay ErosionGolay erosion_golay 已过时,仅出于向后兼容性考虑而保留。
签名
void ErosionGolay (const HObject& Region , HObject* RegionErosion , const HTuple& GolayElement , const HTuple& Iterations , const HTuple& Rotation )
HRegion HRegion ::ErosionGolay (const HString& GolayElement , Hlong Iterations , Hlong Rotation ) const
HRegion HRegion ::ErosionGolay (const char* GolayElement , Hlong Iterations , Hlong Rotation ) const
HRegion HRegion ::ErosionGolay (const wchar_t* GolayElement , Hlong Iterations , Hlong Rotation ) const
(
Windows only)
描述
erosion_golay erosion_golay ErosionGolay ErosionGolay ErosionGolay erosion_golay erodes a region with the selected element
GolayElement GolayElement GolayElement GolayElement golayElement golay_element from the Golay alphabet. The following
structuring elements are available:
'l', 'm', 'd', 'c', 'e', 'i', 'f', 'f2', 'h', 'k'.
The rotation number Rotation Rotation Rotation Rotation rotation rotation determines which rotation of
the element should be used, and whether the foreground (even) or
background version (odd) of the selected element should be used.
The Golay elements, together with all possible rotations, are
described with the operator golay_elements golay_elements GolayElements GolayElements GolayElements golay_elements 。The
operator works by shifting the structuring element over the region
to be processed (Region Region Region Region region region ). For all positions of the
structuring element fully contained in the region, the
corresponding reference point (relative to the structuring element)
is added to the output region. This means that the intersection of
all translations of the structuring element within the region is
computed.
The parameter Iterations Iterations Iterations Iterations iterations iterations determines the number of
iterations which are to be performed with the structuring element.
The result of iteration n-1 is used as input for iteration n.
注意
Not all values of Rotation Rotation Rotation Rotation rotation rotation are valid for any Golay
element. For some of the values of Rotation Rotation Rotation Rotation rotation rotation , the
resulting regions are identical to the input regions.
执行信息
多线程类型:可重入(与非独占算子并行运行)。
多线程作用域:全局(可从任何线程调用)。
在元组级别上自动并行化。
参数
Region Region Region Region region region (输入对象) region(-array) → object HRegion HObject HRegion Hobject
Regions to be eroded.
RegionErosion RegionErosion RegionErosion RegionErosion regionErosion region_erosion (输出对象) region(-array) → object HRegion HObject HRegion Hobject *
Eroded regions.
GolayElement GolayElement GolayElement GolayElement golayElement golay_element (输入控制) string → HTuple str HTuple Htuple (string) (string ) (HString ) (char* )
Structuring element from the Golay alphabet.
默认值:
'h'
"h"
"h"
"h"
"h"
"h"
值列表:
'c' "c" "c" "c" "c" "c" , 'd' "d" "d" "d" "d" "d" , 'e' "e" "e" "e" "e" "e" , 'f' "f" "f" "f" "f" "f" , 'f2' "f2" "f2" "f2" "f2" "f2" , 'h' "h" "h" "h" "h" "h" , 'i' "i" "i" "i" "i" "i" , 'k' "k" "k" "k" "k" "k" , 'l' "l" "l" "l" "l" "l" , 'm' "m" "m" "m" "m" "m"
Iterations Iterations Iterations Iterations iterations iterations (输入控制) integer → HTuple int HTuple Htuple (integer) (int / long) (Hlong ) (Hlong )
Number of iterations.
默认值:
1
建议值:
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 15, 17, 20, 30, 40, 50
值范围:
1
≤
Iterations
Iterations
Iterations
Iterations
iterations
iterations
(lin)
最小增量:
1
建议增量:
1
Rotation Rotation Rotation Rotation rotation rotation (输入控制) integer → HTuple int HTuple Htuple (integer) (int / long) (Hlong ) (Hlong )
Rotation of the Golay element. Depending on the
element, not all rotations are valid.
默认值:
0
值列表:
0, 2, 4, 6, 8, 10, 12, 14, 1, 3, 5, 7, 9, 11, 13, 15
复杂度
Let F be the area of an input region. Then the runtime complexity for one
region is:
结果
erosion_golay erosion_golay ErosionGolay ErosionGolay ErosionGolay erosion_golay 在所有参数正确时返回 2 ( H_MSG_TRUE )。当输入区域为空或不存在时,其行为可通过以下方式设置:
无区域:
set_system('no_object_result',<RegionResult>) set_system("no_object_result",<RegionResult>) SetSystem("no_object_result",<RegionResult>) SetSystem("no_object_result",<RegionResult>) SetSystem("no_object_result",<RegionResult>) set_system("no_object_result",<RegionResult>)
空区域:
set_system('empty_region_result',<RegionResult>) set_system("empty_region_result",<RegionResult>) SetSystem("empty_region_result",<RegionResult>) SetSystem("empty_region_result",<RegionResult>) SetSystem("empty_region_result",<RegionResult>) set_system("empty_region_result",<RegionResult>)
否则,将抛出异常。
可能的前趋
threshold threshold Threshold Threshold Threshold threshold ,
regiongrowing regiongrowing Regiongrowing Regiongrowing Regiongrowing regiongrowing ,
watersheds watersheds Watersheds Watersheds Watersheds watersheds ,
class_ndim_norm class_ndim_norm ClassNdimNorm ClassNdimNorm ClassNdimNorm class_ndim_norm
可能的后继
reduce_domain reduce_domain ReduceDomain ReduceDomain ReduceDomain reduce_domain ,
select_shape select_shape SelectShape SelectShape SelectShape select_shape ,
area_center area_center AreaCenter AreaCenter AreaCenter area_center ,
connection connection Connection Connection Connection connection
替代
erosion_seq erosion_seq ErosionSeq ErosionSeq ErosionSeq erosion_seq ,
erosion1 erosion1 Erosion1 Erosion1 Erosion1 erosion1 ,
erosion2 erosion2 Erosion2 Erosion2 Erosion2 erosion2
另见
dilation_golay dilation_golay DilationGolay DilationGolay DilationGolay dilation_golay ,
opening_golay opening_golay OpeningGolay OpeningGolay OpeningGolay opening_golay ,
closing_golay closing_golay ClosingGolay ClosingGolay ClosingGolay closing_golay ,
hit_or_miss_golay hit_or_miss_golay HitOrMissGolay HitOrMissGolay HitOrMissGolay hit_or_miss_golay ,
thinning_golay thinning_golay ThinningGolay ThinningGolay ThinningGolay thinning_golay ,
thickening_golay thickening_golay ThickeningGolay ThickeningGolay ThickeningGolay thickening_golay ,
golay_elements golay_elements GolayElements GolayElements GolayElements golay_elements
模块
基础