set_drawing_object_callbackT_set_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallbackset_drawing_object_callback (算子)
名称
set_drawing_object_callbackT_set_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallbackset_drawing_object_callback — 向绘图对象添加回调函数。
签名
描述
set_drawing_object_callbackset_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallbackSetDrawingObjectCallbackset_drawing_object_callback adds the callback function
CallbackFunctionCallbackFunctionCallbackFunctionCallbackFunctioncallbackFunctioncallback_function to be called on the event(s) defined in
DrawObjectEventDrawObjectEventDrawObjectEventDrawObjectEventdrawObjectEventdraw_object_event to the drawing object DrawHandleDrawHandleDrawHandleDrawHandledrawHandledraw_handle.
An event is an action, i.e., a user interaction with the
mouse or a call to a HALCON operator, e.g.,
attach_drawing_object_to_windowattach_drawing_object_to_windowAttachDrawingObjectToWindowAttachDrawingObjectToWindowAttachDrawingObjectToWindowattach_drawing_object_to_window), that changes the current state of a
given drawing object. The operator set_drawing_object_callbackset_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallbackSetDrawingObjectCallbackset_drawing_object_callback allows
to define how to react to those events.
The following predefined events are available:
- 'on_attach'"on_attach""on_attach""on_attach""on_attach""on_attach"
The corresponding callback will be called right after the object
has been attached to the HALCON window and is ready for interaction.
- 'on_detach'"on_detach""on_detach""on_detach""on_detach""on_detach"
The corresponding callback will be called right after the object
has been detached from the window and is no longer available for interaction.
- 'on_drag'"on_drag""on_drag""on_drag""on_drag""on_drag"
The corresponding callback will be called right after the object
has been dragged with mouse interaction.
- 'on_resize'"on_resize""on_resize""on_resize""on_resize""on_resize"
The corresponding callback will be called right after the object
has been resized with mouse interaction.
- 'on_select'"on_select""on_select""on_select""on_select""on_select"
The corresponding callback will be called right after the object
has been selected with mouse interaction.
It is possible to specify a particular callback for each desired event.
Then the input parameters DrawObjectEventDrawObjectEventDrawObjectEventDrawObjectEventdrawObjectEventdraw_object_event and CallbackFunctionCallbackFunctionCallbackFunctionCallbackFunctioncallbackFunctioncallback_function
must have the same length. It is also possible to use the same callback
for different events. Then DrawObjectEventDrawObjectEventDrawObjectEventDrawObjectEventdrawObjectEventdraw_object_event has an
arbitrary length and CallbackFunctionCallbackFunctionCallbackFunctionCallbackFunctioncallbackFunctioncallback_function contains one single value.
The callback is an integer of long type containing a pointer to a C function
with the following signature:
Herror HDrawObjCallback(long DrawHandle, long WindowHandle, char *type)
On Windows systems, the __stdcall naming convention is used:
Herror (__stdcall HDrawObjCallback)(long DrawHandle, long WindowHandle, char* type)
The first parameter of the callback function contains the handle to the draw
object that generated the event, the second one contains the handle of the
window where the interaction took place. Finally, the third parameter
indicates which event occurred.
注意
No graphical operator should be called within the callback, like for example
disp_objdisp_objDispObjDispObjDispObjdisp_obj, for otherwise a deadlock may occur.
执行信息
- 多线程类型:可重入(与非独占算子并行运行)。
- 多线程作用域:全局(可从任何线程调用)。
- 未采用并行化处理。
参数
DrawHandleDrawHandleDrawHandleDrawHandledrawHandledraw_handle (输入控制) drawing_object → HDrawingObject, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)
绘图对象的句柄。
DrawObjectEventDrawObjectEventDrawObjectEventDrawObjectEventdrawObjectEventdraw_object_event (输入控制) string(-array) → HTupleMaybeSequence[str]HTupleHtuple (string) (string) (HString) (char*)
Events to be captured.
建议值:
'on_resize'"on_resize""on_resize""on_resize""on_resize""on_resize", 'on_drag'"on_drag""on_drag""on_drag""on_drag""on_drag", 'on_attach'"on_attach""on_attach""on_attach""on_attach""on_attach", 'on_detach'"on_detach""on_detach""on_detach""on_detach""on_detach", 'on_select'"on_select""on_select""on_select""on_select""on_select"
CallbackFunctionCallbackFunctionCallbackFunctionCallbackFunctioncallbackFunctioncallback_function (输入控制) pointer(-array) → HTupleMaybeSequence[int]HTupleHtuple (integer) (IntPtr) (Hlong) (Hlong)
Callback functions.
结果
set_drawing_object_callbackset_drawing_object_callbackSetDrawingObjectCallbackSetDrawingObjectCallbackSetDrawingObjectCallbackset_drawing_object_callback returns 2 (
H_MSG_TRUE)
, if DrawHandleDrawHandleDrawHandleDrawHandledrawHandledraw_handle is valid.否则将抛出异常。
可能的前趋
attach_drawing_object_to_windowattach_drawing_object_to_windowAttachDrawingObjectToWindowAttachDrawingObjectToWindowAttachDrawingObjectToWindowattach_drawing_object_to_window
可能的后继
close_windowclose_windowCloseWindowCloseWindowCloseWindowclose_window,
clear_drawing_objectclear_drawing_objectClearDrawingObjectClearDrawingObjectClearDrawingObjectclear_drawing_object,
detach_drawing_object_from_windowdetach_drawing_object_from_windowDetachDrawingObjectFromWindowDetachDrawingObjectFromWindowDetachDrawingObjectFromWindowdetach_drawing_object_from_window,
get_drawing_object_iconicget_drawing_object_iconicGetDrawingObjectIconicGetDrawingObjectIconicGetDrawingObjectIconicget_drawing_object_iconic,
get_drawing_object_paramsget_drawing_object_paramsGetDrawingObjectParamsGetDrawingObjectParamsGetDrawingObjectParamsget_drawing_object_params
另见
create_drawing_object_rectangle1create_drawing_object_rectangle1CreateDrawingObjectRectangle1CreateDrawingObjectRectangle1CreateDrawingObjectRectangle1create_drawing_object_rectangle1,
attach_drawing_object_to_windowattach_drawing_object_to_windowAttachDrawingObjectToWindowAttachDrawingObjectToWindowAttachDrawingObjectToWindowattach_drawing_object_to_window,
detach_drawing_object_from_windowdetach_drawing_object_from_windowDetachDrawingObjectFromWindowDetachDrawingObjectFromWindowDetachDrawingObjectFromWindowdetach_drawing_object_from_window
模块
基础