draw_rectangle1T_draw_rectangle1DrawRectangle1DrawRectangle1draw_rectangle1 (算子)

名称

draw_rectangle1T_draw_rectangle1DrawRectangle1DrawRectangle1draw_rectangle1 — 画一个平行于坐标轴的矩形。

签名

draw_rectangle1( : : WindowHandle : Row1, Column1, Row2, Column2)

Herror T_draw_rectangle1(const Htuple WindowHandle, Htuple* Row1, Htuple* Column1, Htuple* Row2, Htuple* Column2)

void DrawRectangle1(const HTuple& WindowHandle, HTuple* Row1, HTuple* Column1, HTuple* Row2, HTuple* Column2)

void HWindow::DrawRectangle1(double* Row1, double* Column1, double* Row2, double* Column2) const

static void HOperatorSet.DrawRectangle1(HTuple windowHandle, out HTuple row1, out HTuple column1, out HTuple row2, out HTuple column2)

void HWindow.DrawRectangle1(out double row1, out double column1, out double row2, out double column2)

def draw_rectangle1(window_handle: HHandle) -> Tuple[float, float, float, float]

描述

draw_rectangle1draw_rectangle1DrawRectangle1DrawRectangle1DrawRectangle1draw_rectangle1 returns the parameter for a rectangle parallel to the coordinate axes, which has been created interactively by the user in the window.

To create a rectangle you have to press the left mouse button determining a corner of the rectangle. While keeping the button pressed you may “drag” the rectangle in any direction. After another mouse click in the middle of the created rectangle you can move it. A click close to one side “grips” it to modify the rectangle's dimension in perpendicular direction to this side. If you click on one corner of the created rectangle, you may move this corner. Pressing the right mouse button terminates the procedure.

After terminating the procedure the rectangle is not visible in the window any longer.

注意

If used in a buffer window, mouse events have to be supplied by the application, while the draw operator must be run in another thread.

执行信息

参数

WindowHandleWindowHandleWindowHandleWindowHandlewindowHandlewindow_handle (输入控制)  window HWindow, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

窗口句柄。

Row1Row1Row1Row1row1row_1 (输出控制)  rectangle.origin.y HTuplefloatHTupleHtuple (real) (double) (double) (double)

Row index of the left upper corner.

Column1Column1Column1Column1column1column_1 (输出控制)  rectangle.origin.x HTuplefloatHTupleHtuple (real) (double) (double) (double)

Column index of the left upper corner.

Row2Row2Row2Row2row2row_2 (输出控制)  rectangle.corner.y HTuplefloatHTupleHtuple (real) (double) (double) (double)

Row index of the right lower corner.

Column2Column2Column2Column2column2column_2 (输出控制)  rectangle.corner.x HTuplefloatHTupleHtuple (real) (double) (double) (double)

Column index of the right lower corner.

示例(HDevelop)

read_image(Image,'monkey')
get_image_size (Image, Width, Height)
dev_display (Image)
draw_rectangle1(WindowHandle,Row1,Column1,Row2,Column2)
dev_set_part (Row1, Column1, Row2, Column2)
dev_display (Image)

示例(C)

read_image(&Image,"monkey");
get_image_size(Image,&Width,&Height);
disp_image(Image,WindowHandle);
draw_rectangle1(WindowHandle,&Row1,&Column1,&Row2,&Column2);
set_part(WindowHandle,Row1,Column1,Row2,Column2);
disp_image(Image,WindowHandle);

示例(HDevelop)

read_image(Image,'monkey')
get_image_size (Image, Width, Height)
dev_display (Image)
draw_rectangle1(WindowHandle,Row1,Column1,Row2,Column2)
dev_set_part (Row1, Column1, Row2, Column2)
dev_display (Image)

示例(HDevelop)

read_image(Image,'monkey')
get_image_size (Image, Width, Height)
dev_display (Image)
draw_rectangle1(WindowHandle,Row1,Column1,Row2,Column2)
dev_set_part (Row1, Column1, Row2, Column2)
dev_display (Image)

示例(HDevelop)

read_image(Image,'monkey')
get_image_size (Image, Width, Height)
dev_display (Image)
draw_rectangle1(WindowHandle,Row1,Column1,Row2,Column2)
dev_set_part (Row1, Column1, Row2, Column2)
dev_display (Image)

结果

draw_rectangle1draw_rectangle1DrawRectangle1DrawRectangle1DrawRectangle1draw_rectangle1 returns 2 ( H_MSG_TRUE) , if the window is valid and the needed drawing mode (see set_insertset_insertSetInsertSetInsertSetInsertset_insert) is available。如有必要,则抛出异常。

可能的前趋

open_windowopen_windowOpenWindowOpenWindowOpenWindowopen_window

可能的后继

reduce_domainreduce_domainReduceDomainReduceDomainReduceDomainreduce_domain, disp_regiondisp_regionDispRegionDispRegionDispRegiondisp_region, set_coloredset_coloredSetColoredSetColoredSetColoredset_colored, set_line_widthset_line_widthSetLineWidthSetLineWidthSetLineWidthset_line_width, set_drawset_drawSetDrawSetDrawSetDrawset_draw, set_insertset_insertSetInsertSetInsertSetInsertset_insert

替代

draw_rectangle1_moddraw_rectangle1_modDrawRectangle1ModDrawRectangle1ModDrawRectangle1Moddraw_rectangle1_mod, draw_rectangle2draw_rectangle2DrawRectangle2DrawRectangle2DrawRectangle2draw_rectangle2, draw_regiondraw_regionDrawRegionDrawRegionDrawRegiondraw_region

另见

gen_rectangle1gen_rectangle1GenRectangle1GenRectangle1GenRectangle1gen_rectangle1, draw_circledraw_circleDrawCircleDrawCircleDrawCircledraw_circle, draw_ellipsedraw_ellipseDrawEllipseDrawEllipseDrawEllipsedraw_ellipse, set_insertset_insertSetInsertSetInsertSetInsertset_insert

模块

基础